Designing Games: A Guide to Engineering Experiences - Ingram Academic

Description

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other's heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game's market positioning will affect your design

  • Author: Tynan Sylvester
  • Publisher: O'Reilly Media
  • Pages: 413
  • ISBN: 9781449337933 (Paperback)

Ships separately from our book distribution partner by USPS Media Mail. Media Mail usually takes 2 to 8 business days after shipping. If you order this with cards or other items, it will arrive in its own package.

Designing Games: A Guide to Engineering Experiences - Ingram Academic

Product form

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most... Read more

$54.99

    • Free shipping on orders of $100 or more. Ships from Owego, NY in 1 to 3 business days, carefully packed to arrive safely. Refund policy
    • Guaranteed secure & safe checkout.

      shop pay
    • 14-day returns on unopened accessories, figures and books
    Shipping and returns

    Orders ship from Owego, NY within 1 to 3 business days of payment, to addresses in the United States. Shipping is free on orders of $100 or more. Pre-orders ship when the product is released.

    Unused accessories, figures and books in their original packaging can be returned within 14 days of delivery. Trading card singles and sealed trading card product are final sale, but they are fully covered if they arrive damaged, incorrect or not as described.

    Shipping policy | Refund policy

    Description

    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other's heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game's market positioning will affect your design

    • Author: Tynan Sylvester
    • Publisher: O'Reilly Media
    • Pages: 413
    • ISBN: 9781449337933 (Paperback)

    Ships separately from our book distribution partner by USPS Media Mail. Media Mail usually takes 2 to 8 business days after shipping. If you order this with cards or other items, it will arrive in its own package.

    Shipping & Returns

    When will my order ship?

    Orders ship from Owego, NY within 1 to 3 business days of payment, and most arrive 2 to 5 business days after shipping. We currently ship within the United States. Pre-orders ship when the product is released, and you'll receive a tracking number by email when your order ships.

    Can I return my order?

    Unused accessories, figures and books in their original packaging can be returned within 14 days of delivery. Trading card singles and sealed trading card product are final sale. Please email us before sending anything back.

    What if my order arrives damaged or incorrect?

    Contact us within 7 days of delivery with your order number and a photo. We'll send a replacement or a full refund, including your original shipping cost, at no charge to you.

    Recently viewed products

      © 2026 Isekai Games, LLC. Powered by Shopify.

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Mastercard
        • PayPal
        • Shop Pay
        • Visa