Critical Failures (Caverns & Creatures #1)

Description

"The Critical Failures books are some of the funniest LitRPG books I've ever read."-Matt Dinniman, author of Dungeon Crawler Carl They weren't chosen. They weren't heroes. They weren't even particularly bright. But they were assholes. When a group of dysfunctional idiots gets dragged into a fantasy RPG, they don't become heroes. They become everyone else's problem. Trapped in a world of magic, monsters, and a game master who's had enough of their shit, Tim, Dave, Julian, and Cooper have to survive. Using the only skills they actually have: Bad decisions.Petty arguments.Zero impulse control. If you're looking for noble heroes, epic destiny, and clean fantasy adventure... This isn't that.Not even close. This is what happens when the worst possible players get trapped inside the game. Party-based fantasy adventure... if the party hates each other Real RPG mechanics... abused in the dumbest ways possible A game master who absolutely will screw them over Crude humor. Offensive jokes. Zero heroic speeches. They piss off everything that moves.They fail upward.And somehow... they keep surviving. What if you and your friends actually had to live inside the game? And worse... What if you turned out to be terrible at it? Would you survive? Or would you be just as screwed?

  • Author: Robert Bevan
  • Publisher: Createspace Independent Publishing Platform
  • Series: Caverns & Creatures , Caverns and Creatures
  • Pages: 284
  • ISBN: 9781481952439 (Paperback)

Ships separately from our book distribution partner by USPS Media Mail. Media Mail usually takes 2 to 8 business days after shipping. If you order this with cards or other items, it will arrive in its own package.

Critical Failures (Caverns & Creatures #1)

Product form

"The Critical Failures books are some of the funniest LitRPG books I've ever read."-Matt Dinniman, author of Dungeon Crawler Carl... Read more

$15.00

    • Free shipping on orders of $100 or more. Ships from Owego, NY in 1 to 3 business days, carefully packed to arrive safely. Refund policy
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    • 14-day returns on unopened accessories, figures and books
    Shipping and returns

    Orders ship from Owego, NY within 1 to 3 business days of payment, to addresses in the United States. Shipping is free on orders of $100 or more. Pre-orders ship when the product is released.

    Unused accessories, figures and books in their original packaging can be returned within 14 days of delivery. Trading card singles and sealed trading card product are final sale, but they are fully covered if they arrive damaged, incorrect or not as described.

    Shipping policy | Refund policy

    Description

    "The Critical Failures books are some of the funniest LitRPG books I've ever read."-Matt Dinniman, author of Dungeon Crawler Carl They weren't chosen. They weren't heroes. They weren't even particularly bright. But they were assholes. When a group of dysfunctional idiots gets dragged into a fantasy RPG, they don't become heroes. They become everyone else's problem. Trapped in a world of magic, monsters, and a game master who's had enough of their shit, Tim, Dave, Julian, and Cooper have to survive. Using the only skills they actually have: Bad decisions.Petty arguments.Zero impulse control. If you're looking for noble heroes, epic destiny, and clean fantasy adventure... This isn't that.Not even close. This is what happens when the worst possible players get trapped inside the game. Party-based fantasy adventure... if the party hates each other Real RPG mechanics... abused in the dumbest ways possible A game master who absolutely will screw them over Crude humor. Offensive jokes. Zero heroic speeches. They piss off everything that moves.They fail upward.And somehow... they keep surviving. What if you and your friends actually had to live inside the game? And worse... What if you turned out to be terrible at it? Would you survive? Or would you be just as screwed?

    • Author: Robert Bevan
    • Publisher: Createspace Independent Publishing Platform
    • Series: Caverns & Creatures , Caverns and Creatures
    • Pages: 284
    • ISBN: 9781481952439 (Paperback)

    Ships separately from our book distribution partner by USPS Media Mail. Media Mail usually takes 2 to 8 business days after shipping. If you order this with cards or other items, it will arrive in its own package.

    Shipping & Returns

    When will my order ship?

    Orders ship from Owego, NY within 1 to 3 business days of payment, and most arrive 2 to 5 business days after shipping. We currently ship within the United States. Pre-orders ship when the product is released, and you'll receive a tracking number by email when your order ships.

    Can I return my order?

    Unused accessories, figures and books in their original packaging can be returned within 14 days of delivery. Trading card singles and sealed trading card product are final sale. Please email us before sending anything back.

    What if my order arrives damaged or incorrect?

    Contact us within 7 days of delivery with your order number and a photo. We'll send a replacement or a full refund, including your original shipping cost, at no charge to you.

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